Thanks for visiting my website.
I'm Alex Moore, a video game designer based in Liverpool in the UK. I've worked on a lot of games over the years, with 18 published and several unfortunately not. Below you can find an overview of some of them.
Having worked at Rebellion Developments, Bizarre Creations, Sumo Digital, Firesprite and Splash Damage, in 2025 I took the plunge and opened my own company - Moore Games Ltd - where I'm currently helping Neon Giant put the finishing touches to their next game No Law.
Head on over to Moore Games if you want more details, or stick around here and have a look at this overview of the games I've worked on.
If you want to chat to me about anything, you can find me on BlueSky and LinkedIn.
Alex, 2026
Game mechanics, AI design
Game mechanics, procedural level design, AI design, narrative and press events.
I led the team on all aspects of the game design, helped develop toolchains, demoed at E3 2009
Game mechanics, team leadership, AI and level design and worked closely with narrative.
Game mechanics, procedural world building
Led a small team working on Star Marine, Arena Commander and Theatres of War.
My first lead design role. Team leadership, mechanics, level design and art.
Level and game design
Mini game design and prototypes, client liaison
Exercise tracking and feedback, client liaison
Joined at Alpha to help finish the game, team leadership and level design
Website made with Nova from Panic, and CSS reference from modern-css.